手游:grove,几何学的拟态之美

美妙世界grove——来自Experiments with google的馈赠

好作品,应该被更多人欣赏。

grove,是Simon Geilfus 于2015年的作品(已在GitHub上开源:源码),一个“数字游乐场”,旨在为使用者提供对空间模拟的思路.普通玩家四处看风景就已尽善尽美,同时亦可和场景中的各类场景互动(改变地形、改变树的形状、改变太阳的位置等等),视角靠陀螺仪,移动靠下划~

鄙人不才,作者的诚意没领悟到,只觉得风景挺好看


美妙世界grove提供给用户自由生成的工具,并尽量保持简单和有趣,分享你的创作场景,或者为你的设备制作新的桌面

Grove is a small digital playground, a creative and relaxing experiment where you explore procedural landscapes and turn them into your own colorful scenery. Through some simple rules/interactions, the world Grove creates is different every time it’s experienced. Whether it’s wandering into densely generated forest or cavernous terrain, explore and bend the rules that make up this world. You can tap on anything to change the world around you. Procedural creation is everywhere today. It has consistently played a role in computer graphics and has always been something extremely fun to play with (as a programmer). You design a set of rules and systems that creates amazingly complex things for you. Using this approach to build worlds and watching this process and interacting with it is something really beautiful and empowering. Grove is born out of this idea and is the continuation of experiments I’ve been doing with procedural landscape creation. The idea was to turn that kind of software into something playful that could empower the user with those amazing creative tools. It’s not really a landscape editor and it’s not really a game either… This app was built using Cinder – https:://libcinder.org, an awesome and modern c++ library for creative coding created by Andrew Bell and Hai Nguyen. Many thanks to Hai for his amazing work at porting Cinder to Android and his countless hours of help to solve all the platform related issues. Many thanks as well to David Thomas and Julien Diels for re-drawing all the icons used in the app.

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    所有的伟大,都源于一个勇敢的开始!
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